A Game Console Made From E-Waste Wins the 2016 IEEE Maker Project Contest

Other finalists include a smart wheelchair system and a 3-D-printed prosthetic

30 December 2016

IEEE Member Afaq Ahmad of India won the annual IEEE Maker Project contest for his AmanTron Gaming Console, which was made entirely of e-waste. The console has a steering wheel, a gear shifter, a brake, and an accelerator pad to provide the gamer with the sensation of driving a race car. AmanTron is more affordable because its parts are made from recycled materials, and has the added benefit of helping the environment.

More than 180 tinkerers competed in this year’s contest.

Ahmad received a US $500 Amazon gift card and a one-hour mentoring session with IEEE Senior Member Tom Coughlin, IEEE Region 6 director and founder of Coughlin Associates, a data storage consulting company in Atascadero, Calif. Coughlin, who helps organize Maker Faire events, is set to help Ahmad develop the project with the potential of bringing it to market.

In second place was a voice- and gesture-controlled robotic vehicle that maps 3-D spaces to make it easier to maneuver in difficult environments. The vehicle, which uses Microsoft Kinect sensors, was invented by Gopi Naresh Bukka, Srujan Panuganti, and Pravani Sura of India. The prize was a $150 Amazon gift card.

Other finalists included IEEE Member Kartik Gupta of India, who built a smart wheelchair system that can be controlled by hand gestures and voice commands. Its microelectromechanical sensors are connected to a microcontroller to detect the user’s hand movements. When the user raises her hand, the wheels begin to move; when she lowers it, they stop. The wheelchair’s movement also can be controlled from a smartphone using Google’s voice function via an Android app. The project garnered first place in the accessibility category.

Another project, Andaro, won in the entertainment category. It is an android that uses audio sensors to detect music and dances to traditional songs from various cultures. The makers designed the robot to perform to Indonesian music to interest youth in that country, but it can be customized. The winners are Citta Anindya, Nurani Lathifah, Anggoro Dwi Nur Rohman, and Ristania Fitri Wulandari of Indonesia.

A 3-D printed prosthetic controlled by forearm muscle contractions won in the health category. Eheight, a device that stores solar energy and can be used for lighting city streets, received first place in the sustainability category.

All finalists received a $50 Amazon gift card, and their projects are being highlighted in IEEE Potentials and on IEEE Transmitter.

To see all the submissions, visit the IEEE Maker Project Web page on IEEE Transmitter.

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