Conferences: January–September 2012

Several upcoming IEEE conferences cover topics related to gaming

6 December 2011

IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning 

TAKAMATSU, JAPAN; 27–30 MARCH


Focuses on all aspects of educational games, including robot and toy design, animation, virtual characters and storytelling, multiplayer game design, mobile and online games, and virtual role-playing games. Held in conjunction with the IEEE International Conference on Wireless, Mobile, and Ubiquitous Technologies in Education.


SPONSORS: IEEE Computer Society and IEEE Technical Committee on Learning Technology

IEEE International Conference on Consumer Electronics

LAS VEGAS; 13–16 JANUARY


The theme of this year’s conference is cloud computing. Other topics include 3-D video acquisition, processing, and display; personal health-care electronics; energy management devices for the home; securing digital content; and product safety related to consumer electronics.


SPONSOR: IEEE Consumer Electronics Society


IEEE SoutheastCon

ORLANDO, FLA.; 15–18 MARCH


The annual conference covers a wide range of topics including simulation and game development, technical education, embedded systems, robotics and computer vision, communications and networking, software engineering, data mining, and machine learning. 


SPONSOR: IEEE Region 3


International Conference on Consumer Electronics, Communications, and Networks

HUBEI, CHINA; 21–23 APRIL


Topics include game systems, interactive television, GPS navigation systems, home health-care devices, and audiovisual systems. Also on the agenda are RF and microwave devices, information theory and coding, optical communications, cognitive radio networks, computer architecture, and grid communications.


SPONSOR: IEEE Consumer Electronics Society



IEEE Conference on Computer Vision and Pattern Recognition

PROVIDENCE, R.I.; 18–20 JUNE


Presentations will explore computer vision for games, machine learning for movement analysis, object tracking, biometrics, embedded computer vision, and game theory. Other topics include software design and digital image processing. 


SPONSOR: IEEE Computer Society


IEEE International Conference on Virtual Environments, Human-Computer Interfaces, and Measurement Systems

TIANJIN, CHINA; 19–21 SEPTEMBER


Covers virtual reality for games, human-machine interfaces, telerobotics, telemedicine, and environment sensing and monitoring technology. 


SPONSOR: IEEE Instrumentation and Measurement Society


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