Upcoming Conferences Cover Consumer Electronics Technologies

Topics include human-computer interaction, augmented reality, and smart homes

7 April 2015

FEATURED CONFERENCE

  • IEEE INTERNATIONAL CONFERENCE ON CONSUMER ELECTRONICS

    TAIPEI, TAIWAN; 6–8 JUNE

    TOPICS: Multimedia signal processing, human-computer interaction, home entertainment systems, interactive digital media, digital camera technology, telemedicine, teaching aids for smart classrooms, mobile and wireless communications, home networking, cloud computing, and product safety.

    SPONSOR: IEEE Consumer Electronics Society

  • IEEE CONFERENCE ON TECHNOLOGIES FOR SUSTAINABILITY

    OGDEN, UTAH; 30 JULY–1 AUGUST

    TOPICS: Reuse and repair of consumer electronics, harvesting materials from electronic waste, nanotechnology and the environment, sustainable manufacturing, the smart grid, energy efficiency, solar energy, transportation electrification, and technology’s impact on society.

    SPONSORS: IEEE Consumer Electronics Society and IEEE Society on Social Implications of Technology

  • IEEE INTERNATIONAL CONFERENCE ON CONSUMER ELECTRONICS

    BERLIN; 6–9 SEPTEMBER

    TOPICS: Audio and video technology, smartphones, video games, automotive computing and entertainment, driver-assistance systems, the smart home, cloud security and privacy, human-computer interaction, accessibility, haptic displays, personal robotics, energy harvesting and storage, and the smart grid.

    SPONSOR: IEEE Consumer Electronics Society

  • IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY

    FUKUOKA, JAPAN; 29 SEPTEMBER–3 OCTOBER

    TOPICS: Visual augmentation, photo-realistic rendering, real-time interactivity and performance issues, video processing and streaming, projector-camera systems, location sensing technologies, haptic interfaces, wearable displays, wearable and mobile computing, and content creation.

    SPONSOR: IEEE Computer Society

  • IEEE GLOBAL CONFERENCE ON CONSUMER ELECTRONICS

    TOKYO; 27–30 OCTOBER

    TOPICS: Smart TV, 3-D imaging, audio systems, storage compression, wireless and RF antennas, wireless power transmission, home networking, interoperability, home entertainment systems, gaming, mobile broadband, in-vehicle navigation and driver-assistance systems, user experience, assistive technology, the Internet of Things, and home medical equipment. 

    SPONSOR: IEEE Consumer Electronics Society

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